

NEW #1730 - Shadow Halls/Dark Cathedral rework!

NEW #1728 - CRI Laboratories branch/special rework!

NEW #1727 - Black Site branch/special rework!
JUPITER HELL SUMMONS CODE
NEW #1752 - armors and helmets have manufacturer perksĬHANGE #1778 - gibbing once again prevents Nightmare respawnsĬHANGE #1777 - dual weapons take into account next weapon when gibbingĬHANGE #1780 - Bladedancer decreases move time by 10%/lvlĬHANGE #1780 - improved Gunrunner bonusesĬHANGE #1780 - Assassinate stealth refund from L1, 元 is +200% crchanceĬHANGE #1780 - Bulletstorm - ammo use 50% at L1, pistols/L2 penalty 110%ĬHANGE #1780 - Headshot - Pistol/Semi only, if pistol crit chance is 2xĬHANGE #1775 - Inferno keywords match enemy type exalted keyword poolĬHANGE #1775 - exalted warlocks will appear not only as respawnsĬHANGE #1774 - Hunt events on Io and Dante have 90/120 turns timersĬHANGE #1773 - Mines exalted reaver weaker on EASY and MEDĬHANGE #1773 - fanatic explosion dmg difficulty dependent (lower on E/M)ĬHANGE #1781 - smoke creation and med/stimpacks remove flames under userįIX #1781 - negative ignite resistance no longer escalates fire dmgįIX #1766 - fixed corpse/debris remove optionsįIX #1766 - fixes to Mimir friendly bot counter and target issuesįIX #1766 - fixed late demons not spawning on high level Callisto mapsįIX #1766 - fixed blue keycard costs not matching code in ValhallaįIX #1775 - Inferno exalted enemies won't get extra keywords NEW #1775 - RESIST, ICE, HELLFIRE, TOXIN exalted keywords added! NEW #1775 - LETHAL and TOUGH exalted keywords (weaker DEADLY/RESIL) NEW #1777 - strong enough toxin/fire/acid will "melt" (gib) enemies NEW #1599 - new enemy - Watcher - available in 4 variants! Release 1.6 - Watcher - December 21st, 2022
